![]() ![]() IMPORTANT! Make sure all the files belonging to the mod are located in the main Override folder and isn't moved into any sub-folders or the Installer won't find them. ![]() Just run the Installer and it will update your existing files. If you already have the first version of this Force Powers Mod installed you do not need to uninstall it first. This folder contains essential data files the installer needs. Make sure that there is a folder named "tslpatchdata" present in the same folder the Installer application is. ![]() This will update the necessary game files and install the Mod into your game. If you haven't already, run the installer application named "Install Force Powers.exe" that came with this mod. Some powers have additional requirements as well. 6 new Lightside powers, 6 new darkside powers and 6 new Universal powers will become available. To adress that and give some more variety, this Mod will add 18 new Force Powers to the game that are available above level 20. In The Sith Lords, you pretty much stop gaining access to new force powers after level 18, even though you can reach almost 10 levels beyond that while playing the game normally. * Fixed an error with Incinerate that had a small chance of causing trouble when used in some game areas. * Fixed bug with Force Incinerate, making it a Darkside power as described. * Minor tweaks and fixes to the scripts of various powers. ![]()
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